Because the game’s only restriction is a limit of eight weapons, figuring out which ones to use, where to place them, and what bonuses to give them really personalizes your loadout. Certain enemies you come across resist some traits and are vulnerable to others, encouraging you to give each weapon in your arsenal a particular role. ![]() Instead of a predefined arsenal, Shadow Warrior 2 has taken cues from loot-based action role playing games. By the end, you’ll have everything from devil’s claws to rocket launchers, and you can further upgrade them with boosters that apply secondary effects such as fire, ice, or poison. Side-missions are also an excellent playground for experimenting with the different weapons you’ll stumble upon. Enemy placement and levels are no less satisfying here as they are in the main game, and that just adds to the playtime and replay value. It also means you’ll be playing the game’s multiple side-missions for enjoyment rather than grinding, although you do obtain helpful experience points for doing so. Despite reusing assists and not being quite as absurd as the game’s main plot, the combat system is so much fun you’ll often forget they’re side-missions at all. ![]() You don’t need to unlock one card to receive access to another, unlike a skill tree. The best part is that none of these cards are in a predefined path. These abilities range from the expected such as healing faster, to the brilliantly powerful such as being able to spawn spikes that hold enemies in place for a few seconds. The game’s magic is known as “Chi” and you’ll unlock cards in the game that allow you to upgrade different skills. “The best way to play Shadow Warrior 2 is also the most exciting and rewarding, as hanging back and shooting from afar is not nearly as effective combing your firepower with blades, and magic.” What this means is that while Shadow Warrior supports a unique style of play compared to its competitors, it retains what made ID Software’s recent DOOM reboot so successful, and that is the pacing of combat never flat lines. Firearms are powerful and satisfying, but unless you’re going out of your way, swords and other melee weapons will be your first line of defense. These weapons dish out large amounts of damage within a very short period of time, and with access to a thrust-attack that’s able to knock enemies to the floor, and a 360 degree spin, you’ll feel like a human meat grinder in minutes. Firearms play an important role though, with machine guns allowing you to take care of smaller enemies that explode when near you, and shotguns able to dish out damage to multiple enemies at the same time. Shadow Warrior may look like an Arena Shooter on the surface, but it’s actually got more in common with third person action games. Imagine Cortana with sass and a potty mouth. But because the game’s story is so lighthearted and within no danger of taking itself seriously, all you’ll need to concern yourself with is the gameplay. The highlight of Shadow Warrior 2’s storyline is Lo Wang’s side-kick who spends most of the game exchanging banter from inside his head. “Be full-warned, if like me you missed out on Wild Hog’s Reboot, the storyline will make you feel as if you’ve woken up from a drunken stupor.”
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